Research Projects & Labs
 
- ADAPT - Artificial Development Approach to Presence Technologies
- BENOGO - Being There - Without Going
- EMMA - Engaging Media for Mental Health Applications
- I-Learning - Imagery Enhanced Learning
- MEC - Measurement, Effects, Conditions
- OMNIPRES - Omnibus Presence Technology Assessment and Measurement Groups
- PeLoTe - Building Presence through Localization for Hybrid Telematic Systems
- POEMS - Perceptually Oriented Ego-Motion Simulation
- PRESENCIA - Presence: Research Encompassing Sensory Enhancement, Neuroscience and Cognition, with Interactive Applications
- TDIS - Three-Dimensional Imaging System based on integral photography for precise simulation of 3d perception and enhancement of the telepresence effect (concluded in 2003)
- Touch-Hapsys - Towards a Touching Presence: High-Definition Haptic Systems
Other Presence-related Projects
Research Labs
- 3D-Matic Research Laboratory, University of Glasgow, UK
- Advanced Displays and Spatial Perceptions Laboratory, NASA Ames Research Center, USA
- Advanced Interfaces Group, Manchester, UK
- Advanced Interface Research Centre, University of Portsmouth, UK
- Advanced VR Research Centre, Loughborough University, UK
- ATR Human Information Processing (HIP) Lab, Japan
- BTexact Technologies, UK
- Collaborative Visual Computing Lab (CVC), University of Cape Town, South-Africa
- Columbia University Computer Graphics and UI Lab, USA
- Communications Research Group, University of Nottingham, UK
- Communication Technology Laboratory, Michigan State University, USA
- Electronic Visualisation Laboratory, University of Illinois at Chicago, USA
- ETC-Lab, University of Toronto, Canada
- GVU Center, Georgia Tech, College of Computing, USA
- Hirose Lab, University of Tokyo, Japan
- Human Factors for Telerobots, Oak Ridge National Laboratory, USA
- Human Interface Technology Laboratory, University of Washington, USA
- Human-Technology Interaction Group, Faculty of Technology Management, Eindhoven University of Technology, The Netherlands
- Immersive Virtual Environments Laboratory (CAVE Lab), University College London, UK
- Institute for Applied Information Technology, GMD-FIT, Germany
- IPO, Center for User-System Interaction, Eindhoven University of Technology, The Netherlands
- ITC Immersive TV Lab, Department of Psychology, Goldsmiths College, University of London, UK
- Media Interface and Network Design Labs, USA
- Microsoft Telepresence Research, USA
- MIT MediaLab, USA
- MIT TouchLab, USA
- MUSE Research Group, Umeå University, Sweden
- NASA Space Telerobotics Program, USA
- POSTECH VR Laboratory, Korea
- RE-FLEX Flexible Reality Centre, Lund Institute of Technology, Lund University, Sweden
- Research Center for Virtual Environments and Behavior, University of California, Santa Barbara, USA
- Telepresence Research Group, University of North Carolina in Chapel Hill, USA
- Temple University, USA
- Transparent Telepresence Research Group (TTRG), University of Strathclyde, UK
- Virtual Applications, Systems and Environments Laboratory (VASE Lab), University of Essex, UK
- Virtual Environments and Computer Graphics Group, University College London, UK
- Virtual Environments and Teleoperation (VETO) Lab, University of Utah, USA
- Virtual Environments Division, GMD-IMK, Germany
- Virtual Environments Laboratory, Northeastern University, USA
- Virtual Environments Laboratory, West Virginia University, USA
- Virtual Reality Applications Center, Iowa State University
- Virtual Reality Applications Research Team (VIRART), University of Nottingham, UK
- Virtual Reality Laboratory, University of Tsukuba, Japan
- Virtual Space Exploration Lab, Center for Design Research, Stanford University, USA
- Virtual Systems Laboratory, Gifu University, Japan
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